Mike

Overview

A scruffy kid running with the Lucky Strike gang, kept around Slim Jimmy’s stall in the Switchback. Speckz Arioso recognizes the Lucky Strike logo patched onto his leather jacket immediately — it’s the gang Speckz himself grew up in.

Children running as gang members is explicitly noted as unremarkable for Lucky Strike.

Known Facts

  • Provided the crew’s decisive lead in Session 2: he saw Mara Sato the day before, coming up out of the restricted-access NSMC tunnels and heading west into the Tangle — alone, on foot, and looking badly worn down.
  • Reports the gang is doing well under Lucky, alongside members named Jimmy (not Slim Jimmy — a different Jimmy), Art, Science, and Philosophy.
  • Gave Speckz a contact number (a scrap of paper) and an open invitation to come see Lucky when he’s free.
  • Disappears back down his hole “like a rat” the moment the conversation’s over.

Relationships

  • Slim Jimmy — calls him a friend; Jimmy produced him specifically to answer the crew’s questions.
  • Speckz Arioso — delighted to meet a fellow Lucky Strike alum, and immediately wanted to take him back to Lucky. Speckz deferred until after the job.

Open Questions

  • Will the crew follow up on Mike’s invitation to meet Lucky?

Appearances

  • Session 2 — Points the crew toward the Tangle and confirms Mara came up out of the NSMC tunnels.